Good stories are a lot like documenting user experience designs. A good story will track a journey from the background/origin, through to a point of inflection, and eventually a resolution. Good user experience design documentation should do the same thing. Process is an important part of user experience design and as a result it’s also… Continue reading Week 2 Research: How to Present UX Projects + Industry Benchmarking
Category: Week 2
Week 2 Reading: What Is Human Centred Design? (Giacomin, 2014)
In this paper, Giacomin studies the roots, evolution, contemporary state, and future direction of Human Centred Design practices. Interestingly, the roots of the discipline can be traced to fields of ergonomics, computer science, and artificial intelligence. International standards such as ‘ISO 9241-210 Ergonomics of human-centred systems interaction’ allude to a technical engineering approach that applies understandings of… Continue reading Week 2 Reading: What Is Human Centred Design? (Giacomin, 2014)
Week 2 Research: Exploring Figma
Week 2 Reading: Ch.2 “The Psychology of Everyday Actions”
In this chapter, Norman explores the need for understanding the underlying psychological patterns that underpin our actions in order to develop ‘good design’ experiences that consider the full-scope of the interaction. He does so by establishing a framework for understanding human interaction and then identifying key psychological tendencies that underpin human behaviour. A framework for understanding human… Continue reading Week 2 Reading: Ch.2 “The Psychology of Everyday Actions”
Week 2: User Experience (UX) – What is it?
Week 2 – What is it? (UX) “How Do You… Do / Feel / Know?” + Industry benchmarking (Thought leaders, Good & bad portfolios, Companies) Readings: The Design of Everyday Things (Don Norman, 2013) – Ch.2 “The Psychology of Everyday Actions What Is Human Centred Design? (Giacomin, 2014)- Watch – How Do We… Bill Verplank Watch – How… Continue reading Week 2: User Experience (UX) – What is it?